{"id":19284,"date":"2020-05-18T22:53:12","date_gmt":"2020-05-18T19:53:12","guid":{"rendered":"http:\/\/lostark-online.ru\/?p=19284"},"modified":"2020-05-18T22:53:12","modified_gmt":"2020-05-18T19:53:12","slug":"clive-barker-s-undying-2","status":"publish","type":"post","link":"https:\/\/lostark-online.ru\/blog\/clive-barker-s-undying-2.html","title":{"rendered":"\u0427\u0438\u0442 \u043a\u043e\u0434\u044b \u041a\u043b\u0430\u0439\u0432 \u0411\u0430\u0440\u043a\u0435\u0440: \u041f\u0440\u043e\u043a\u043b\u044f\u0442\u044b\u0435 \u043d\u0430 PC"},"content":{"rendered":"
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Clive Barker’s Undying<\/h2>\n

\u041d\u0430\u0436\u043c\u0438\u0442\u0435 [Tab], \u043e\u0442\u043a\u0440\u043e\u0435\u0442\u0441\u044f \u043e\u043a\u043d\u043e \u043f\u0435\u0440\u0435\u0433\u043e\u0432\u043e\u0440\u043e\u0432, \u043d\u0430\u0431\u0438\u0440\u0430\u0439\u0442\u0435: eh — \u0440\u0435\u0436\u0438\u043c \u0431\u043e\u0433\u0430 slomo # — \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0442\u044c \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u044c \u0438\u0433\u0440\u044b (#=1 — 5) addall — \u0432\u0441\u0435 \u043e\u0440\u0443\u0436\u0438\u0435 \u0438 \u043c\u0430\u0433\u0438\u044f set aeons.patrick health 999 — \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c 999 \u0435\u0434. \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u044f set aeons.patrick mana 999 — \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c 999 \u0435\u0434. \u043c\u0430\u043d\u044b AmpAttSpell — \u0443\u0432\u0435\u043b\u0438\u0447\u0438\u0442\u044c \u0443\u0440\u043e\u0432\u0435\u043d\u044c \u0432\u044b\u0431\u0440\u0430\u043d\u043d\u043e\u0433\u043e \u0437\u0430\u043a\u043b\u0438\u043d\u0430\u043d\u0438\u044f assall — \u0441\u043e\u0437\u0434\u0430\u0442\u044c Create Donkey infiniteMana 1 — \u0431\u0435\u0441\u043a\u043e\u043d\u0435\u0447\u043d\u0430\u044f \u043c\u0430\u043d\u0430 (0=\u0432\u044b\u043a\u043b) becomeLight 1 — \u0432\u043a\u043b. \u0441\u0432\u0435\u0442 (0=\u0432\u044b\u043a\u043b) flight — \u0440\u0435\u0436\u0438\u043c \u043f\u043e\u043b\u0435\u0442\u0430 showfps — \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u044c FPS behindview 1 — \u0440\u0435\u0436\u0438\u043c \u043e\u0442 \u0442\u0440\u0435\u0442\u044c\u0435\u0433\u043e \u043b\u0438\u0446\u0430 setjumpz # — \u0443\u0441\u0442\u0430\u043d\u043e\u0432\u0438\u0442\u044c Jump Level (0 — 1000)<\/p>\n

\u041f\u0440\u043e\u0431\u043b\u0435\u043c\u0430 \u0441 \u0411\u043e\u0441\u0441\u0430\u043c\u0438 \u043f\u0440\u0438 \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u0438 \u043a\u043e\u0434\u043e\u0432. \u0415\u0441\u043b\u0438 \u0438\u0433\u0440\u0430 \u0437\u0430\u0441\u0435\u043a\u0430\u0435\u0442, \u0447\u0442\u043e \u0443 \u0432\u0430\u0441 \u0437\u0434\u043e\u0440\u043e\u0432\u044c\u0435 \u0431\u043e\u043b\u044c\u0448\u0435 100 — \u0411\u043e\u0441\u0441 \u043d\u0435 \u0431\u0443\u0434\u0435\u0442 \u0430\u0442\u0430\u043a\u043e\u0432\u0430\u0442\u044c, \u043f\u043e\u044d\u0442\u043e\u043c\u0443 \u0432\u0435\u0440\u043d\u0438\u0442\u0435 \u0441 \u043f\u043e\u043c\u043e\u0449\u044c\u044e \u043a\u043e\u0434\u0430 \u0435\u0433\u043e \u043a 100, \u043f\u0435\u0440\u0435\u0434 \u0442\u0435\u043c \u043a\u0430\u043a \u0430\u0442\u0430\u043a\u043e\u0432\u0430\u0442\u044c \u0411\u043e\u0441\u0441\u0430.<\/p>\n

\u041d\u0430\u0437\u0432\u0430\u043d\u0438\u044f \u0443\u0440\u043e\u0432\u043d\u0435\u0439 \u0412\u0432\u043e\u0434\u0438\u0442\u0435 \u044d\u0442\u0438 \u043a\u043e\u0434\u044b, \u0442\u0430\u043a\u0436\u0435 \u043a\u0430\u043a \u0438 \u0434\u0440\u0443\u0433\u0438\u0435. «CU_nn» — \u044d\u0442\u043e \u0437\u0430\u0441\u0442\u0432\u0430\u043a\u0438, «playground» \u0438 «SmokeTest» — \u0442\u0435\u0441\u0442\u043e\u0432\u044b\u0435 \u0443\u0440\u043e\u0432\u043d\u0438.<\/p>\n

start Aeons start Catacombs_Cisterns start Catacombs_Cliffs start Catacombs_Entrance start Catacombs_Exit start Catacombs_Exit_After start Catacombs_LairOfLizbeth start Catacombs_LairOfLizbethPostCU start Catacombs_LowerLevel start Catacombs_SaintsHall start Catacombs_Tunnels start Catacombs_WellRoom start Catacombs_WindChamber start CU_01 start CU_02 start CU_03 start CU_04 start CU_05 start CU_06 start CU_07 start CU_08 start CU_09 start CU_10 start CU_11 start CU_12 start CU_13 start Entry start EternalAutumn_FinalFight_Arch start EternalAutumn_FinalFight_Arena start EternalAutumn_FinalFight_ArenaBattle start EternalAutumn_FinalFight_Ruins start EternalAutumn_Ravines_Airie_Interior start EternalAutumn_Ravines_Bridge start EternalAutumn_Ravines_Chase start EternalAutumn_Ravines_Chieftain start EternalAutumn_Ravines_Forest start EternalAutumn_Transition start EternalAutumn_Waterfall_Dwellings_Lower start EternalAutumn_Waterfall_Dwellings_Upper start EternalAutumn_Waterfall_Gauntlet start Grounds_Cottage start grounds_dock_night start Grounds_Lighthouse start Grounds_Mausoleum_Approach start Grounds_Mausoleum_Entrance start Grounds_Mausoleum_Tunnels start Grounds_OldCemetery start Manor_CentralLower start Manor_CentralLower_After start Manor_CentralLower_night start Manor_CentralLower_storm start Manor_CentralUpper start Manor_CentralUpper_After start Manor_CentralUpper_PostOneiros start Manor_CentralUpper_storm start Manor_Chapel start Manor_Chapel_night start Manor_Crypt start Manor_EastWingLower start Manor_EastWingLower_After start Manor_EastWingLower_night start Manor_EastWingUpper start Manor_EastWingUpper_After start Manor_EastWingUpper_night start Manor_EntranceHall start Manor_EntranceHall_FromKitch start Manor_EntranceHall_Intro start Manor_EntranceHall_Night start Manor_EntranceHall_night_ReturnfromCove start Manor_EntranceHall_Storm start Manor_EntranceHall_ToKitch start Manor_FrontGate start Manor_FrontGate_night start Manor_FrontGate_Night_Return start Manor_Gardens start Manor_Gardens_night start Manor_Gardens_storm start Manor_GreatHall_night start Manor_GreatHall_Storm start Manor_InnerCourtyard start Manor_InnerCourtyard_Storm start Manor_NorthWingLower start Manor_NorthWingLower_After start Manor_NorthWingLower_night start Manor_NorthWingLower_storm start Manor_NorthWingUpper start Manor_NorthWingUpper_night start Manor_NorthWingUpper_PostOneiros start Manor_NorthWingUpper_storm start Manor_PatricksRoom start Manor_TowerRun_night start Manor_TowerRun_storm start Manor_WestWing start Manor_WestWing_Hall1 start Manor_WestWing_Night start Manor_WidowsWatch_storm start Monastery_Past_Church start Monastery_Past_Exterior start Monastery_Past_Interior start Monastery_Past_LivingQuarters start Monastery_Present_Church start Monastery_Present_Cove start Monastery_Present_Entrance start Monastery_Present_InnerSanctum start Monastery_Present_Tunnels start Oneiros_Amphitheater start Oneiros_City1 start Oneiros_City2 start Oneiros_HowlingWell start Oneiros_Intro start Oneiros_Oracle start Oneiros_RetreatBath start Oneiros_RetreatExterior start Oneiros_RetreatSecondFloor start Oneiros_RetreatStudio start Oneiros_ZigguratInterior start Oneiros_ZigguratLower start Oneiros_ZigguratUpper start PiratesCove_Barracks start PiratesCove_Exterior start PiratesCove_Pier start PiratesCove_Pool start PiratesCove_TreasureRoom start playground start SmokeTest start StandingStones_FirstVisit start StandingStones_KingFight start start
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